Tuesday, May 23, 2006

Patch 1.11 goodies


Patch 1.11 have a few rogue highlights to look forward to. My absolute favourite is the following

"Chain targeted spells and abilities (e.g. Multi-shot, Cleave, Chain Lightning) will no longer hit stealthed or invisible units unless visible to the caster."

As a rogue this is probably one of the top stealth-breakers when trying to stalk an often unsuspecting target...

"Detect Traps is now a passive skill."

I guess this is just streamlining the gameplay since most respectable rogues have this active all the time. No energy, no cooldowns etc.

1.11 patch notes available here.

1 comment:

Raivyne said...

Death of the swirly.

Let's have a moment of silence to mourn.

...

OK /celebrate

And the change in certain attacks not hitting a non-visible character is "teh bom"